Description: January 1997 NEXT GENERATION Game Magazine Vol. 3 Issue 25 PLAYSTATION 2 YAROUZE I am the original owner of this magazine. I combined shipping if you win multiple auctions! Next Generation's content didn't focus on screenshots, walkthroughs, and cheat codes. Instead the content was more focused on game development from an artistic perspective. Interviews with people in the video game industry often featured questions about gaming in general rather than about the details of the latest game or game system they were working on. Next Generation was first published prior to the North American launch of the Sega Saturn and Sony PlayStation, and much of the early content was in anticipation of those consoles. Apart from the regular columns, the magazine did not use bylines. The editors explained that they felt the magazine's entire staff should share the credit or responsibility for each article and review, even those written by individuals. The review ranking system was based on a number of stars (1 through 5) that ranked games based on their merits overall compared to what games were already out there. Next Generation had a few editorial sections like "The Way Games Ought To Be" (originally written every month by game designer Chris Crawford) that would attempt to provide constructive criticism on standard practices in the video game industry. The magazine's construction and design was decidedly simple and clean, its back cover having no advertising on it initially, a departure from most other gaming magazines. The first several years of Next Generation had a heavy matte laminated finish cover stock, unlike the glossy paper covers of its competitors. The magazine moved away from this cover style in early 1999, only for it to return again in late 2000
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Publication Month: January
Publication Year: 1997
Language: English
Publication Frequency: Monthly
Issue Number: 25
Publication Name: Imagine Publishing Inc.
Volume: 3
Genre: Games
Publisher: Imagine Publishing
Topic: Video Games
Subscription: No