Description: iPhone 3D Programming : Developing Graphical Applications With OpenGL ES, Paperback by Rideout, Philip; Porumbescu, Serban (FRW), ISBN 0596804822, ISBN-13 9780596804824, Brand New, Free P&P in the UK What does it take to build an iPhone app with stunning 3D graphics? This book will show you how to apply OpenGL graphics programming techniques to any device running the iPhone OS---including the iPad and iPod Touch---with no iPhone development or 3D graphics experience required. iPho 3D Programming provides clear step-by-step instructions, as well as lots of practical advice, for using the iPhone SDK and OpenGL ES. You'll build several graphics programs---progressing from simple to more complex examples---that focus on lighting, textures, blending, augmented reality, optimization for performance and speed, and much more. All you need to get started is a solid understanding of C++ and a great idea for an app. This book received valuable community input through O'Reilly's Open Feedback Publishing System (OFPS). Learn more at blip . "Philip has done a fantastic job of focusing on the content most crucial to getting you productive with OpenGL ES on the iPhone as quickly as possible."---serban Porumbescu, PhD, Senior Gameplay Engineer, Tapulous Inc.
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Book Title: iPhone 3D Programming : Developing Graphical Applications With Op
Publisher: O'reilly Media, INC International Concepts USA
Publication Year: 2010
Subject: Computer Science
Number of Pages: 320 Pages
Language: English
Publication Name: iPhone 3d Programming
Type: Textbook
Author: Philip Rideout
Format: Paperback