Description: payment | shipping rates | returns 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics Product Category : Books ISBN : 9781558605930 Title : 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics EAN : 9781558605930 Authors : Eberly, David H. Binding : hardcover Publisher : CRC Press Publication Date : 9/22/2000 12:00:01 A Pages : 561 Signed : False First Edition : False Dust Jacket : False List Price (MSRP) : 94.95 Height : 1.3386 inches Width : 7.4016 inches Length : 9.4488 inches Weight : 2.6896 pounds Condition : Very Good About hpb_emerald Selling quality books and media since 1972. Customer service is our top priority! Payment We accept several payment types. They are shown above. Shipping Please click the "Shipping and Payments" tab above for details. Returns Your satisfaction is very important to us. Please contact us via the methods available within eBay regarding any problems before leaving negative feedback. You have 60 days from purchase to request a refund. © 2024 hpb_emerald
Price: 11.98 USD
Location: Dallas, Texas
End Time: 2024-11-17T00:17:16.000Z
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Restocking Fee: No
Return shipping will be paid by: Buyer
All returns accepted: Returns Accepted
Item must be returned within: 60 Days
Refund will be given as: Money Back
Book Title: 3D Game Engine Design: A Practical Approach to Real-Time Computer
Number of Pages: 561 Pages
Language: English
Publication Name: 3d Game Engine Design : a Practical Approach to Real-Time Computer Graphics
Publisher: CRC Press LLC
Subject: Computer Graphics, Programming / General, Hardware / General, Digital
Item Height: 1.3 in
Publication Year: 2000
Type: Textbook
Item Weight: 42.3 Oz
Subject Area: Art, Computers
Author: David H. Eberly
Item Length: 0.9 in
Item Width: 0.7 in
Format: Hardcover